Results · The price of perfection

Perfect play in a binary-scoring nonlocal game requires infinite dimension but only finite energy

In plain wordsA win-or-lose game with ten and eleven questions is won perfectly by infinite quantum systems and never by finite ones, yet perfect play needs only finite energy and finite entanglement entropy, and a state of a free quantum field in two separated bounded regions achieves it.

The result

As the paper states it, in briefA game with ten and eleven questions and at most six answers is won perfectly by an infinite-dimensional strategy and by no finite one, with dimension profile 10log2⁡(1/ε)+O(log⁡log⁡(1/ε)). Perfect play needs only finite energy: 275/18 quanta per oscillator at best.

Questionson the index

How this was checked

Blind audits
One blind audit
Fix-checks
A targeted check.
Verification
Eight block verifications
Lean
None.
Peer review
Not yet.

Every check here is internal. How we check results.

Label checked .

Novelty and credit

Novelty
Extends named prior work: its building block is Mančinska’s flagged magic-square game, credited. Coladangelo and Stark, and Beigi, separated finite-dimensional from spatial correlations earlier for exact correlations; this game answers a possibility raised by Coladangelo and Stark. The paper makes no absolute priority claim.

Versionsthree, each with its own DOI

Every archived version, newest first. Dates are Zenodo publication dates. All versions: 10.5281/zenodo.23754446, which always resolves to the newest.
VersionDateDOINotes
2.0.010.5281/zenodo.23772890Correction: Packaging: versions 1.0.0 and 1.1.0 omitted the recorded outputs of the finite checks. Version 2.0.0 includes them. PDF hosted here.
1.1.010.5281/zenodo.23756753Titled “Perfect play in a binary-scoring nonlocal game requires infinite dimension”.
1.0.010.5281/zenodo.23754447Titled “Perfect play in a binary-scoring nonlocal game requires infinite dimension”.

Paper, code and links

PDF

papers/perfect-play-v2.0.0.pdf, version 2.0.0, 748,029 bytes, 39 pages.

SHA-256 b52cf777f273b7aa8f430986d3f15f2780e17830bed5f7ea32c956b2b2711c34

Corrections

  1. Version 2.0.0. Packaging: versions 1.0.0 and 1.1.0 omitted the recorded outputs of the finite checks. Version 2.0.0 includes them.doi:10.5281/zenodo.23772890

All corrections, and what counts as one.

Cite

@misc{douglas2026perfectplay,
  author  = {Douglas, Seth and Mghirbi, Nidhal},
  title   = {Perfect play in a binary-scoring nonlocal game requires infinite dimension but only finite energy},
  year    = {2026},
  version = {2.0.0},
  doi     = {10.5281/zenodo.23772890},
  url     = {https://doi.org/10.5281/zenodo.23772890}
}

perfect-play.bibAll papers as BibTeX