Results · Finite games and operator-algebra type

Finite games that read the type of a von Neumann algebra

In plain wordsA finite game that only infinite quantum systems of the kind quantum field theory uses can win every time; no finite quantum system ever can.

The resultat three depths

In one sentenceThere is a finite game, 243 pairs of questions each answered right or wrong, that two players can win every time with suitable type III algebras, such as those of quantum field theory, and never when either player’s algebra is semifinite, which includes every finite-dimensional system.

As the paper states it, in briefA finite two-player game with binary scoring and 243 question pairs has perfect play in type III and none when either ambient algebra is semifinite. Two further finite games characterize type III1 through how every faithful normal state plays them, and every positive rational is forced as a modular ratio by some finite game.

For a scientist
One paragraph

The game GIII has 45 and 46 questions, at most nine answers and binary scoring. It has a perfect normal strategy on the injective type III1/2 factor and none whose marginal is normal on a semifinite algebra; its perfect correlation lies in the closure of finite-dimensional correlations. For factors with separable predual, hosting it is equivalent to an invariant normal state on the flow of weights (by Haagerup and Musat’s theorem), so prepared-state hosting cannot see Connes’s ratio invariant. A different quantifier can: every faithful normal state wins the flagged magic-square game exactly when 1/2∈S(M), a nine-question game does the same for 1/3, and the two together characterize type III1. Every positive rational is forced as a modular ratio by some finite game. For GIII a robust sorted spectral law holds for every normal semifinite strategy, and gives DGIII(ε)=exp⁡(Θ(ε−1/2)). As a conditional consequence, the specified semifinite perturbative gravitational models cannot attain perfect play, while suitable type III quantum-field-theory hosts can; no preparation or energy bound follows.

For an expert
The main theorems, as stated in the paper (Section 1)

Notation from the paper: Rλ is the injective type IIIλ factor and R∞ the injective type III1 factor, with separable predual; vworst is the infimum of the value over faithful normal states; ωd and DG refer to spatial POVM strategies of local dimension at most d, mixed states included.

Theorem 1.1 (Finite-game hosting)

The game GIII defined below has 45 Alice questions, 46 Bob questions, at most nine answers, and 243 uniformly sampled pairs. It has a perfect normal strategy on R1/2. No perfect strategy has a normal marginal on a semifinite ambient algebra of either party. For every factor M with separable predual, the following are equivalent:

  1. M hosts GIII;
  2. M contains an expected copy of R1/2;
  3. its flow of weights has an invariant normal state;
  4. M contains an expected copy of R∞.

The displayed perfect correlation belongs to Cqa, the closure of finite-dimensional spatial correlations, but has no normal semifinite realization.

Theorem 1.2 (Two finite state-response tests)

For every factor M with separable predual,

vGFMSworst(M)=1⇔1/2∈S(M),vG3worst(M)=1⇔1/3∈S(M).

Consequently every faithful normal state has value one for both games if and only if M is type III1.

Theorem 1.3 (Rational ratio forcing)

Every r∈ℚ>0 is forced by some finite binary-scoring game admitting a finite-dimensional perfect strategy: every perfect normal strategy has a nonzero modular r-eigenoperator after support reduction. On the binary magic-square core every rational ray of ℝ4 is finitely forceable. The distinguished parameters of rational orthogonal-pair single bridges are exactly {2+x2+y2:x,y∈ℚ}.

Theorem 1.4 (Robustness and dimension)

For a normal semifinite strategy of GIII with density h, let p(t)=μt(h) be its decreasing singular-value function, normalized by ∫p=1. Put

H(h)2=∫0∞(p(t)−2p(2t))2dt.

Theorem 7.2 of the companion paper supplies a universal finite constant CF. There is a universal constant CR=2438(CF2+4552), such that H(h)2≤CRℓGIII. It holds for either normal semifinite marginal, mixed strategies and POVMs. As ε↓0, the minimum local dimension satisfies

DGIII(ε)=exp⁡(Θ(ε−1/2)),1−ωd(GIII)=Θ((ln⁡d)−2).

The optimized type-I marginal entropy and normalized finite-factor deficit have exponent 1/2; sorted log trace-position and log-density variances have exponent 1. The exponents match explicit constructions, not their leading constants.

Theorem 1.5 (Type and dimension cost)

There are finite rational games of minimum host class II with polynomial cost, exponential cost, and a quantum value gap. Every Δ20 exponent in [1/2,1] occurs as an existing log-dimension exponent of a type-III-only game with quantum value one. Every positive finite existing exponent is Δ20. Type-III-only hosting is d.r.e.-hard; its intersection with quantum value one is Π20-hard as an unpromised language.

No validated numerical constant is given; the sharp constant is conjectural. The paper proves the game and the exclusion in Section 2 and the expected-subfactor and flow equivalences in Section 3; the analytic equivalence between expected embeddings and invariant flow states is Haagerup and Musat’s theorem, not a new structure theorem.

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Novelty and credit

Novelty
New, with named prior work. In the paper’s words, no earlier version of these precise finite-game statements was found in a bounded comparison with the cited literature, which is not an exhaustive priority claim. The analytic equivalence behind the hosting theorem is Haagerup and Musat’s; the gravitational corollary is the finite-game counterpart of a task-level observation by van Luijk, Stottmeister, Werner and Wilming.

The flagged magic-square gadget and the frustrated-overlap principle are Mančinska’s; the conference geometry is classical. Four-dimensional Kochen–Specker configurations give earlier context (Cabello). Connes’s classification, state-orbit theory and modular expectations supply the analytic tools. Exact Cuntz mechanisms and operational readings of type through embezzlement precede this work (Harris; van Luijk, Stottmeister, Werner and Wilming); the paper’s gravitational corollary is the finite-game counterpart of their task-level observation. The contribution is the particular finite-game equivalences, the rational-ray and ratio-forcing theorems, and the robust gluing law for GIII.

Novelty, in the paper’s words: no earlier version of these precise finite-game statements was found in a bounded comparison with the cited literature; this is not an exhaustive priority claim. The base game and its robust sector estimate come from the authors’ companion paper, Perfect play in a binary-scoring nonlocal game requires infinite dimension but only finite energy.

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@misc{douglas2026finitegames,
  author  = {Douglas, Seth and Mghirbi, Nidhal},
  title   = {Finite games that read the type of a von {N}eumann algebra},
  year    = {2026},
  version = {1.0.0},
  doi     = {10.5281/zenodo.23787124},
  url     = {https://doi.org/10.5281/zenodo.23787124},
  note    = {Preprint. Text: CC BY 4.0. Scripts: MIT or Apache 2.0}
}

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